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ANTHONY DRUMMOND

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248-231-7660 | anthony@anthonymarc.me |linkedIn:adrummond23|github:AnthonyMarc23

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Tech enthusiast, electronic music aficionado, design-forward thinker and gaming connoisseur. Generalist with a focus in game design. I was part of the Blackstone Launchpad at Wayne State University, receiving mentorship in entrepreneurship and business management while working as an indie game developer. Software developer for 3 years, but looking to pivot into the games industry as a game design generalist. In 5-7 years, I see myself in a Senior Design position, leading a team on AAA titles.

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EDUCATION

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Grand Circus Front-End Bootcamp, Detroit, MI

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April 2018 –  June 2018

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Projects include: Responsibills (Midterm), qReddit, Portfolio Site, Ramen to Ratatouille, Doomsday Trail

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Wayne State University, Detroit, MI

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January 2001 –  May 2012

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College of Fine/Performing Arts - Bachelor of Music w/ Focus in Music Technology  

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TECHNICAL SKILLS & TOOL PROFICIENCIES

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PROFESSIONAL EXPERIENCE

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Owner

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AdaptivElite, Novi, MI

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January 2011 – July 2018

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Found new customers and clients for contract work, did accounting, and primarily Game Designer. Created designs for indie game dev projects, including maintaining and creating game design documents, mechanics and game balancing using Excel, prototyping mechanics and level design in Unity, working with a team and coordinating resources to realize vision. Released two games, 30 Minutes... Or Less, and Pro Janitor Police. Audio FX, music composition, world design, storyboarding, story writer and some dialog. UX design for menu and interface design for UI, controls, and overall user experience. 2D pixel art for several game ideas being worked on, sprite sheet and basic animation.

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Software Developer / UI Designer

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Zbox, Harper Woods, MI

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August 2018 – January 2021

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Designed wireframes and user interfaces and created a front-end solution for the Zbox website. Access to baymard research & methodologies for best practices for e-commerce websites. Used React.js/Typescript and GraphQL.

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Software Engineer 1

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Developrise, Farmington Hills, MI

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July 2021 – November 2021

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Fixed bugs in existing code base, created new components for proprietary software, worked in Angular Typescript. Used Jira to maintain accountability through Agile/Scrum.

\n","title":"Resume","description":"My public resume, updated 7/31/2022"}},"__N_SSG":true}